Thursday, May 15, 2014

Deadpool buy list!!!

Hey all,

             Deadpool review going up soon. But I wanted to post the buy list first.





002
  Headpool





003
  Dogpool





006
  Hand Ninja





008
  Colleen Wing





009
  Misty Knight





013
  Anaconda





018
  Blind Al





025
  Flag-Smasher





031
  Elektra





033
  Red Hulk





034
  Venom





038
  Copycat





039
  Constrictor





041
  G.W. Bridge





047b
  Cat





048
  Blink





050
  Wolverine and X-23





051
  Banshee





053a
  Speed Demon





055
  Deadpool













057
  Tiamat





059
  Kingpin





063
  Green Goblin





064
  Electro





066
  Venom

I would make your immediate buys Copycat, Blind Al, Banshee, and Headpool. Cat will be good but you can wait a little bit.

EDIT: I removed T-RAY from the list because I got some clarity on how he works. 


































































































































































Monday, March 3, 2014

So Tellus how you revivied the GL tank

Hey everyone,

                         A really simple blog post today. Tellus is strong. He brings back old meta. Remember GL Tanks. If you don't  recollect that era of clix then let me tell you what a GL Tank is. Pretty much there was a tactic in which you would use the feat trickshot and a bunch of enhancement and pd to bump your stats. This made GL able to do 6 damage when most damage values were 2 and 3.

Tellus brings all this back because Tellus allows an attacker to draw lines of fire from any friendly within 4 squares. This means you can have your major attack behind pd and enhancement fodder. You can also use all your support powers to target the main attacker.

Overall this can be really good in the future.

Check you later,
Edward Shelton aka darklogos

Thursday, February 27, 2014

Darklogos Short list of must buys from SLOSH

Hey all,

             Happy SLOSH day. Here are the figures I think you should pick up. I will put them in 2 categories. The first is buy it now. The second is get it when you can afford it.

1. Buy it now.
Cosmic Boy
Saturn Girl
Lydea Mallor
Tellus
White Witch
Black Witch
High Father
Taikon
Superboy
Validius
Superman Action Figure for toyman
Phantom Girl


2. Get it when you can.
Mon-el Prime
Cheetah prime
Wildfire
Gates
Mano
Lightray
Starman
Wildfire
Glorith
Orion
Darkseid

This shaping up to be a very strong set! New show coming Friday. Still editing. Bare with though.
If you are not a day 1 buyer I would no matter what keep your eye on Lydea Mallor. Read the last blog post on why. I got mine for 29 dollars. That is really cheap. People don't understand her yet.

Check you all later,
Edward Shelton aka darklogos

Wednesday, February 26, 2014

The growing darkness!!!!!!!!!!

Hey all,

            I had this typed up on my phone but low and behold it was all deleted not once but twice. Happy SLOSH day. I hope your pulls are great and you get what you want. There is a lot of great stuff in the set. With that being said there is some really broken things in the set. The biggest to highlight is Lydea Mallor. The main issue is this trait and Lydea Mallor's 79pts.


THE GROWING DARKNESS: At the beginning of the game for all friendly characters with this trait, you may remove one attached game element from an opponent's resource and, if it is a relic, assign it to a character with this trait. At the beginning of your turn, roll 2d6 for all friendly characters with this trait. If the result is lower than the sum total of all of these characters' click numbers, then modify all opposing characters' combat values by -1 until your next turn.

Yes Virginia you can screw over resource players. This crosses a line of abusive. It  would be fine if it said that the trait would shut down resources within range or even on a roll of 4-6 a resource doesn't work. But to be able to take resource elements away from one force and to put it on another force for very little cost in 300pts is really bad. I mean really really really bad. How can Wizkids justify big resource events if this figure for the next two years can ruin a team construction.

This also proves the concept of having relics and resource dials as separate and mutually exclusive concept is not game breaking from Wizkids perspective.  I think this is a bad play because how can you justify resource play if one cheap figure can easily disassemble workings of the resource just by being on the field. Phantom Girl is balanced because she has to get in range and move through the character(s) with the resource.  Lydea Mallor doesn't need any of that at all.

I really want to know how this shapes out rules wise. There is a lot to be sorted out.

Check you later,
Edward Shelton aka Darklogos

Monday, February 3, 2014

The spiked turtle shell

Hey all,

             I'm doing post production right now for the next episode of the show. i I was thinking about a flexible defense. I foresee a defense that is able to force your opponent to attack your defensive position and hurt themselves. I think this maybe possible with the impact beam ring and barrier. If we are able to take pushing damage for destroying our barrier or even mystics we are developing a spiked turtle shell. I know a lot of people think that turtling or super defensive thinking is bad. But I do think there are levels of shennanigin combined with defense that might shake things up a bit. 

          The big thing is that we are moving to a more defensive minded meta with lots of after taste of hyper light speed aggro. So in this transition there is a lot of things defensively that is slipping by peoples notice.

Just food for thought.

Check you later,
Edward Shelton aka Darklogos

Wednesday, January 15, 2014

Torney mind

Hey,

       It's been a long time since the last post. I think the part to focus on today is how to prep for a big tourney.

1. Get sleep.

The red eye the day before sounds nice, but doesn't work. Overall it cost you more mentally then it is worth. Get there the night before at latest. Get 6-8 hours sleep. You will have a full day.

2. Make sure you have everything.

Line up all your figures before you leave. Don't assume anything. Trust me I saw guys in Tulsa sweat bullets because he left a Splitlip card. Let that not be you.

3. Get a timer and list of events.

I got a lost because I failed to return from lunch in the right time. That was bad on my part. Don't let that be you.

4. Rest between rounds.

The mind gets tired fast. I know. Take breaks between rounds. If you don't the stress will compact.

That's it.

Check you later,
Edward Shelton aka darklogos